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Скачать с ютуб Unity: Water Shader with Amplify [URP] в хорошем качестве

Unity: Water Shader with Amplify [URP] 4 года назад


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Unity: Water Shader with Amplify [URP]

I know, it’s another water/ocean/sea tutorial but I assure you that they are all different in their own special ways. Like this one has proper refraction, underwater caustics AND we’re using texture3D’s which almost nobody knows about, so that’s cool. I’m using Amplify shader editor on the UR-Pipeline for this but feel free to hit me up on the tweets or patreon (links below) if you want help converting it to shader graph. ● Follow Sai (the creator of the fixed refraction) on Twitter:   / saismirk   ● Source files for this tutorial:   / polytoots   ● 3dTextures.me free PBR textures! http://www.3dtextures.me ♥ Subscribe to learn more!: https://tinyurl.com/y7hdjg38 ♥ Follow me on Patreon and get more stuff:   / polytoots   ♥ Twitter:   / polytoots   ● Get Amplify Shader Editor: https://tinyurl.com/ycpeo7sp ● Amplify Discord Channel:   / discord   0:00 = Intro 2:00 = Blender Ocean 7:36 = Packing the Texture3D 9:50 = Finally, The Shader 10:50 = Normals + Texture3D Lock 11:31 = texture3D UVs 12:43 = Side Fix for Normals. 13:21 = Displacement 14:37 = Cheeky Wave Smoother 15:46 = Albedo 16:57 = Proper Refraction 18:16 = Pipeline Settings 18:35 = Depth Masks 20:12 = Underwater Caustics 22:33 = Adding the Depths 24:02 = Underwater Volume 24:47 = 3dtextures.me 25:30 = Message + Outro

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