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Unity: Frosty Icicle Shader with Amplify [URP] 3 года назад


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Unity: Frosty Icicle Shader with Amplify [URP]

Hello and welcome to 2021! In this frosty little tutorial we're going to take a look at freezing up our assets and automatically creating hanging icicles. We'll be using the amplify shader editor to do this, which is a paid shader editor plugin found on the asset store (link below). We're using the Universal Render Pipeline (URP) for this but you can also follow along with HDRP or Built-in/Legacy. ♥ Follow me on Patreon for source files:   / polytoots   ♥ Subscribe to learn more!: https://tinyurl.com/y7hdjg38 ♥ Twitter:   / polytoots   ● Get Amplify Shader Editor: https://tinyurl.com/ycpeo7sp ● Amplify Discord Channel:   / discord   ● ahtiandr's alliance statue model: https://tinyurl.com/yxup2rrl Frost Waltz by Kevin MacLeod is licensed under a Creative Commons Attribution 4.0 license. https://creativecommons.org/licenses/... Source: http://incompetech.com/music/royalty-... Artist: http://incompetech.com/ 0:00 = Intro 1:19 = Initial Lerp 4:38 = Lower Vertex Displacement 7:51 = Ice Texture Mask 11:30 = Tesselation 12:10 = Extra Frost 16:32 = Normals 18:16 = Top Layer Ice 21:21 = Emission 23:24 = Icicle Control 25:46 = Mesh Normal Caveat 26:20 = Exit

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