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Unboxing the Original Game Boy classic Japanese! 4 года назад


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Unboxing the Original Game Boy classic Japanese!

The development of the notebook was started in 1986 by Gunpei Yokoi and the Japanese Nintendo R & D1 team. The goal was to combine the characteristics of Famicom games with the portability of Game & Watch, also produced by Yokoi. The first prototype of the console was presented to Nintendo's board in 1987, surprising businessmen. The company's president speculated 25 million units sold in three years, but the amount was 32 million. It was launched in 1989 and had its first aesthetic and technological change after eight years. The project was announced and shown at the 1987 E3 fair, because Nintendo wanted to enter the notebook market. With the great success of the NES, the company tried, once again, to be successful with this console. In 1988, everything was ready, and it started to be sold in April 1989. The device had to be a really portable game console (it could fit in the pocket of any shirt or pants), simple (the main processor was only 4.19 Mhz and its display was black and white), efficient (the batteries lasted until 20 uninterrupted hours), cheap (launched for something equivalent to 100 dollars) and that would bring to the players, wherever they were, the fun that until then could only be experienced in the comfort of their homes or in game rooms. The Game Boy was launched in April 1989 with a monochrome liquid crystal display with green background, black and white games, 8-bit graphics and with the possibility of being played by more than one person, using the Game Link Cable. It already came from the factory with the Tetris game and its production lasted between 1989 and 1995. Dimensions: 90mm × 148mm × 32mm CPU: Custom 8-bit Sharp LR35902 4.19 MHz (similar to Intel 8080) RAM: 8 kB S-RAM Video RAM: 8 kB ROM: On-CPU-Die 256-byte bootstrap. 256kb, 512kb, 1MB, 2MB, 4MB and 8MB cartridges Sound: 2 pulse generators Screen: STN LCD, 160 × 144 pixels, 2.6 inches SPF: 59.7 per second Color palette: 2-bit monochrome with four shades of gray. FONTE: https://pt.wikipedia.org/wiki/Game_Boy.

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