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Gameplay of classic squiffer in splat zones. It's been quite a while since I've last played this weapon, but playing it again was really fun. Classic squiffer is a mid range weapon that has a fast charge speed, solid mobility, okay paint output, and great damage. Like most chargers, you can hold your full charge in squid form and one thing that's unique about squiffer is that it's charge speed the same whether you're in the air or ground. This make the weapon more capable of fighting up close and have more ways of applying pressure. So try to play aggro and take more aggressive position by flanking or sharking your opponents. Try to also keep a bit of distance when applying pressure as although the weapon can handle fight up close, missing your shot can leave you pretty vulnerable. And use cover to your advantage as that help you approach more aggressive while still being able to hide behind to block shot, especially when fighting against a long range weapon. Small tip: when you position yourself to the right side of a terrain or cover by a tiny bit, you can shoot around the terrain while still being mostly protected by the cover. This is call right side peeking and for charger, it's really good for getting sneaky kills while hiding around cover (an example of this is around 0:33). Now the kit is solid. Point sensor is a sub weapon that when thrown, will cover an area that will mark the location of enemies for you and your team to see. This sub is very good at just locating opponent from a good distance. The sub is not going to displace opponent since it doesn't deal damage, but it can discourage opponents from approaching recklessly. So throw them in route that enemies might approach from or be sharking at. And big bubbler is a special weapon that when deployed, it will form a big barrier that will block enemy fire. The barrier does decrease in radius either overtime or when shooting the barrier. There's also weak spot on the top and inside of the barrier that will deplete the barrier faster. It also has a beakon in the barrier that allow you and teammate to jump to. This special weapon is really good at securing and stalling out opponents. Try to put it near the objective or at a route you plan to push with your team. Small tip: If you stand inside of the base of the barrier where the beakon is at, you're are protected from enemy fire. This can potential help you survive and fight for a bit longer if enemy get inside the bubbler. Thanks for reading this and hope you guys enjoy the video