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Скачать с ютуб Z+F Splat Charger Gameplay #3 - Splatoon 3 | Anarchy Battle (TC) в хорошем качестве

Z+F Splat Charger Gameplay #3 - Splatoon 3 | Anarchy Battle (TC) 1 месяц назад


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Z+F Splat Charger Gameplay #3 - Splatoon 3 | Anarchy Battle (TC)

Gameplay of Z+F splat charger in tower control. It's been a while since I've use this weapon, but as requested by @prestonandtom9337, I decided to play this weapon again. Side note: It's technically the first gameplay for the non scope version of this weapon, but since both versions of this weapon are basically the same in term of stats, I'm going to treat them as the same weapon. Splat charger is a long range weapon that deal great damage, has an average charge time, bad paint output, and okay mobility. What make splat charger different from splatterscope is that splat charger can hold it's full charge while splatterscope has slightly longer range and has it's POV zoomed in when fully charged. These slight differences make the weapons slightly better in control the map in different way. For splat charger, you have slightly better mobility and you can play a bit more aggro when having control on the map. And for splatterscope, you have more precision and range which can slightly help you in having better control of the map. But for both versions, you want to focus on staying back, controlling your area of the map, and stopping enemies that are trying to flank your team. Always try to keep some distance from the enemies and position yourself in areas that you can see the enemies. Just be careful of some displacement special and enemies getting too close to you. Now the kit is quite good. Splash wall is a sub weapon that will create a small barrier when thrown. This small barrier will tank enemies shot, subs, and some special and the HP will naturally drain overtime. Splash wall is a great tool for blocking shot and helping you slowly push up on the map. For splat charger, it's pretty situational, but it can be helpful when an enemy is getting too close or if you expect enemy specials to be shot at you. And triple inkstrike is a special weapon that allow you to throw three sticky beacons from a really good distance. Once they stick onto a surface, an inkstrike will land in that spot, dealing massive damage to enemies near the explosion. The user can't use their main weapon or enter squid mode once you activate the special. This special is really good at displacing opponents from a really good distance and can be really helpful in getting your team in. Just make sure your using the special in a safe distance since your quite vulnerable once you activate it. Thanks for reading this and hope you guys enjoy the video.

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