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3DS MAX 2020 Fundamentals - Copy vs Instance vs Reference - and some secrets! 4 года назад


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3DS MAX 2020 Fundamentals - Copy vs Instance vs Reference - and some secrets!

Stuff you should know in 3DS MAX! We go over the 3 cloning types in Max - Copy, instance, and reference. Then dive deeper into some lesser known options and some new ways to control material properties of instances using the power of OSL maps. If you're a 3DS Max beginner this tutorial is for you. Even if you think you know this stuff already, you might learn a thing or two. NOTE: the basics of cloning is applicable to all versions of 3DS MAX, but for the OSL features you'll need 3DS MAX 2019 or newer (I'm using version 2020.3). By the end of this video you'll hopefully learn more than you ever wanted to know about cloning in Max! 0:00 to 4:00 are the basics of Copy, Instance, and Reference 4:00 to 8:35 is a deeper dive into lesser known features My other tutorials about using OSL: 3DS MAX 2020 Tutorial - Blinking lights! using OSL    • 3DS MAX 2020 Tutorial - Blinking ligh...   3DS MAX 2020 : Randomly assign colors to elements using OSL    • 3DS MAX 2020 : Randomly assign colors...   More information about OSL (Object Shading Language): Introduction to OSL by Zap Andersson of Autodesk:    • 3ds Max: Introduction to OSL   OSL on GitHub with source code: https://github.com/imageworks/OpenSha... Stay tuned for many more tutorials for 3DS Max, Houdini, and Blender. Paul Bertino - 2020 Music track by JCM   / meat-electronic-synth-downtempo  

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