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Helldivers 2 // Liber-Teamwork - Terminid Coop Helldive 3 месяца назад


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Helldivers 2 // Liber-Teamwork - Terminid Coop Helldive

Coop Helldive, Max Difficulty Lvl 9, all objectives (Main + Optional) completed, no personal deaths Modifiers: , Call-In Time Planet: Turing Patch version: 1.000.305 Nothing too experimental build-wise, 1 death off a team deathless run, and we just missed out on the All Clear as well thanks to the Spore modifier - but there was some really nice teamwork here, with good cover and callouts thanks to viewers-turned-teammates Locoboof, diabolical_frog, and MeTehFoxx. If you're looking to join us for some coop games, or do runs with other like-minded players, check us out on Warrior's discord:   / discord   __________ Build: Another Recoiless Rifle run, with the RR taking care of Chargers, the 500kg for Bile Titans, and the Eagle Airstrike for general purpose AoE. Remember to skip the last part of the reload animation by hitting crouch or swapping weapons for a faster reload. With an AT specialist for a support weapon, I'm bringing the Gatling Sentry for some extra trash clear ability. The Breaker Spray & Pray is no slouch in that department either, while the Incendiary Breaker gets all the attenton, the S&P is good for trash clear too, and does a better job of covering teammates without setting them alight, while also having the damage to burst a Charger's butt in one mag. I do think it could be tweaked just to give it a little more to offer over the Incendiary, either a firerate or mag size increase would be fair IMO. Usually I'll pair this with a Senator for medium pen and Impact nades since we don't need Stuns to set up Charger kills with the RR, but this time I forgot to change up my loadout - this combo actually worked well though, the Grenade Pistol giving me a bit more ammo to take out Bug Holes while still doing the job vs medium armour enemies. Armour was a fashion pick, though the bonus explosive resistance comes in handy for Spewer and Titan spit too. ________________ 00:00 Intro 00:15 Insertion, Spore Spewer 1, Geo 1 / "Let's drop on the Geo, it's always quiet there" 03:15 Nest 1, Spore Spewer 2, Radar, Escape Pod, Geo 2 / "Big boy, on you" 10:05 Shrieker Nest, Nest 2, Nest 3 / "Gotta be sure" 20:40 Soil Scan / "Throwing an Oppenheimer over there" 23:05 Extraction, Nest 4 / "I think we got that"

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