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In this video we cover how to place & use reflection captures in Unreal Engine 4. 00:00 - Intro 00:16 - Which reflection capture to use? 02:56 - Planar Reflections 04:03 - Box Reflections 06:48 - Project Reflection Capture Size Setting 08:52 - Sphere Reflection Captures 10:36 - When & Where to place Reflection Captures 14:10 - Placement Recap & Summary 16:12 - Precision Reflection Captures 19:22 - Final Settings & Recap Suggestions? Have a suggestion or request for future videos or need assistance with a particular topic? Drop a comment and I’ll do what I can to make it happen. About this channel: If you’re like me, you hate endless plugs for “Like & Subscribe” for every video on the internet! However, your likes, dislikes and subscribes help me continue making videos like the ones on this channel. While it’s not required, your support and feedback goes a long way. About Bad Rhino Studios: https://www.badrhinostudios.com Chances are you know about some of the work we've created but might not know who we are. Bad Rhino is the result of brilliant minds and creative talent from multiple disciplines working together to solve complex problems and make beautiful things. We're an independent studio based in the heart of Kansas City, KS. We develop experiences for PC, PS4, Xbox, Nintendo Switch, and VR. We value trust and collaboration, and share a common drive to push ourselves and each other to the limits of our craft.