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This video covers the core lighting types within Unreal Engine 4, how to integrate these lights into your scene, and covers the most common settings used to adjust your lights for precision control over your final look. 00:00 - Intro 00:37 - Skylight, Directional Lights, & Settings Rundown 08:43 - Point Lights 13:56 - Spot Lights 18:16 - Area/Rect Lights 22:13 - Optimization/Troubleshooting Suggestions? Have a suggestion or request for future videos or need assistance with a particular topic? Drop a comment and I’ll do what I can to make it happen. About this channel: If you’re like me, you hate endless plugs for “Like & Subscribe” for every video on the internet! However, your likes, dislikes and subscribes help me continue making videos like the ones on this channel. While it’s not required, your support and feedback goes a long way. About my studio: https://www.badrhinogames.com Bad Rhino Games is an independent game studio based in the heart of Kansas City, KS developing experiences for AR/VR, PC, PS4, and Xbox One. Bad Rhino Games is a team of talented artists, engineers, and game designers. Not only do we create our own internal IPs, but we also partner with prominent studios and companies from around the world to deliver top quality products and solutions.