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Скачать с ютуб GBO2 Atlas Gundam (TB): Most OP suit since the Unicorn Gundam?! в хорошем качестве

GBO2 Atlas Gundam (TB): Most OP suit since the Unicorn Gundam?! 1 год назад


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GBO2 Atlas Gundam (TB): Most OP suit since the Unicorn Gundam?!

This video contains two recent matches I had with the LV1 Atlas Gundam on Gundam Battle Operation 2. It is a 600 cost general with two fast cooldown instant stuns, incredible ballistic damage, a high DPS sub weapon machine gun, two powerful melee weapons with high priority, a special weapon which disables flight/transformation and incredible mobility via its flight mode. Its only real weakness is mediocre stun accumulation and low HP, but it makes up for this with its incredible abilities in other areas and defensive buffers. This suit is broken as all hell and I recently decided to revisit it since my launch day video for it wasn't the best. Like last time, I am very thankful to go_already/Dark Sun for lending me his account to make this video. I hope that you enjoy watching! Its primary weapon is a railgun with 2600 power, 3 ammo, 5.5 seconds cooldown, 13 seconds reload, 0.77 seconds swap time, 500m range and 40% stagger value. This has low ammo, but very high damage and fast cooldown. It pierces as well, so you can do gigantic damage overall if you can pierce a few enemies with it. This serves as your typical combo starter. Its primary melee weapon is a beam saber with 2300 power, 2.5 seconds cooldown, 0.5 seconds swap time and 70% combo modifier. This has modest power but fast swap time and a fast downswing with good range. It is very easy to initiate with this, you often won't bother with two swings despite the combo modifier though. Its first sub weapon is velos medusa with 200x8 power, 1 ammo, 10 seconds reload, 0.5 seconds swap time, 150m range and 8%x8 stagger value. This disables enemy touchpad related flight/transformation skills for 6 seconds, making them return to normal mode once hit. This completely counters transforming and other flying suits, so abuse it when possible. Its second sub weapon is a pair of beam sabers with 2600 power, 2.5 seconds cooldown, 0.77 seconds swap time and 90%x2 downswing modifier. This has huge damage on downswings and great range, but the start-up speed is slower than your single saber. You can start and end combos with this if you feel confident. Its third sub weapon is a machine gun with 200 power, 40 ammo, 450 RPM, 6 seconds reload, 0.77 seconds swap time, 250m range, 1500 DPS and 4% stagger value. This has poor stagger accumulation but the DPS is pretty gigantic, on par with the Xeku Eins Type 3. You can basically delete any suit if you can dump this into them after a railgun shot, raids are practically instantly deleted. Its fourth sub weapon is a machine gun attached grenade with 1000 power, 3 ammo, 5 seconds cooldown, 11 seconds reload, 0.77 seconds swap time, 300m range and 40% stagger value. This has low damage but good splash radius and fast cooldown. You can use this to stagger the enemy twice in a row after a railgun shot. The Atlas has 17500 HP, 20 ballistic/beam resist and 26 melee resist. It has mediocre HP and just ok ranged resistances, but a 30% shield buffer and 35% sub arms buffer makes it much more durable than expected. It is the only suit to naturally have LV3 Emergency Evasion at 600 cost, and it also has Maneuver Armor LV1. It also has 135 (138 including ground affinity) walk speed, 225 boosting speed, 75 thrust and 78 (84 including ground affinity) turning speed. This is basically the highest mobility out of the 600 cost generals by itself, but it also has LV3 Forced Injectors and Flight Control to further increase the gap in mobility. It isn't just these skills however, since it also has LV1 Sub Legs Control System to fly like the Byarlants can. This buffs walking speed by 5 and turning speed by 10 and can be used underwater unlike other flight systems. This gives you instant stagger resistance as well, so you can use it to both gain stun resistance and a huge mobility advantage over opponents. Overall I think that the Atlas Gundam is the most blatantly broken 600 cost suit right now. It makes the low ballistic resist raids at this cost like S Gundam and Geara Zulu EH useless, other raids aren't safe either. Transforming and flying suits are shut down by the velos medusa, and even if they weren't the Atlas Gundam has a far stronger kit than them. It has incredible stun power, incredible shooting DPS with ballistics, incredible mobility and even incredible melee damage. This is the type of suit that makes regularly balanced 600 costers useless in comparison, so I hope that the Atlas will be getting nerfs soon. It might be a start to nerf the velos medusa to 25 seconds reload and 100m range, 160 power on machine gun, medium melee priority, double saber 75%x2 downswing modifier, downgrade each buffer by one level and nerf the railgun/grenade launcher reload times to 15 seconds each. Thanks for watching, and I hope that you enjoyed it! Music used: Ace Combat X, Gaiuss Tower Dynasty Warriors Gundam 2, A Good Thing Is Possible

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