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Isometric game using SpriteKit - EP21: Melee Attack Animations 4 месяца назад


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Isometric game using SpriteKit - EP21: Melee Attack Animations

In this episode we add animations to the melee attack action. We'll make sure they complete. And we'll have targets play a 'hit' animation when taking damage. Next episode we'll do some finalizing of the melee attacks. The animation assets for this episode can be downloaded here: https://maartene.github.io/resources/... The goals of this project are to: Show how to create an isometric map using Swift and SpriteKit The map should include elevation, panning, zooming and rotating Show how to use animations in SpriteKit And how to generate them from 3D models (requires additional software) Resolve effects over time based on animations Use Dijkstramaps for movement and ability ranges and path finding Code on GitHub: https://github.com/maartene/IsoTutorial Used assets: This project uses the following assets: [Isometric Tiles Template for 32x32 pixel art by @javikolog](https://route1rodent.itch.io/isometri...) [KayKit - Character Pack : Adventurers](https://kaylousberg.itch.io/kaykit-ad...) 00:00 - First Marker 00:45 - 1. Completing MeleeAttackAction 03:06 - 2. Adding currentHP to EntityView 03:44 - 3. Adding animation assets 04:49 - 4. Playing the melee attack animation 07:00 - 5. Adding hit animation (when taking damage) 15:11 - 6. Cleanup

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