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Part 5 is a culmination of the To Hit/To Kill mechanics series. In it, I present 8 examples of how the process works pulled from real scenarios played over the past ~2 years. Including ... mortar fire, firing at moving vehicles, unarmored targets, acquisition, critical hits, using a flamethrower against an AFV, Rate of Fire (ROF), how burning wrecks are created, and various other examples. Advanced Squad Leader Tutorial #28 0:00 - Thanks, Supporters!! 0:08 - Part 5 Intro 1:08 - Unarmored Targets 11:37 - Moving Vehicle 19:01 - Mortar vs. Infantry 26:42 - ROF vs. Vehicles 32:39 - Mortar Airbursts 35:33 - TH DRM Hell 39:29 - Restricted Aim 44:31 - FT vs. AFV 48:41 - What's Next 50:23 - Outro Boot Camp tutorials are rule and tactical discussions for new and veteran players. These tutorials are mere summaries and examples and are NOT meant as exhaustive replacements for reading the relevant rule sections. Download the custom VASL charts in the video: https://asl-players.net/advanced-squa... Donate to help support the channel: https://www.paypal.me/nulen Or, join the Supporter Roll Call: / @aslacademy Visit the website at: https://asl-players.net/ ASL Boot Camp: https://asl-players.net/advanced-squa... #advancedsquadleader #boardgames #wargaming