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10 Weapon Design Tips for 3d Artists

In this Video I will go over 10 tips to help any 3d artist or game designer start design weapons for games. Sinix Lightbox Expo Online talk on Weapon Design:    • Intro to Gun Design (LBX 2020)   Daniel Solovev tutorial on Weapon Design: https://www.artstation.com/artwork/2x... ========================================== ARTSTATION - https://www.artstation.com/tosmo DISCORD -   / discord   INSTAGRAM -   / tosmo_art   SKETCHFAB: https://sketchfab.com/tosmo ========================================== SOFTWARE Blender3d: https://www.blender.org/ Substance3d: https://www.substance3d.com/ Zbrush: https://pixologic.com/ Pureref: https://www.pureref.com/ [Affiliate] HardOps/BoxCutter: https://blendermarket.com/products/ha... RETOPOFLOW 3 - https://blendermarket.com/products/re... UVPackmaster - https://blendermarket.com/products/uv... ========================================== TIMESTAMPS 00:00 Intro 00:40 1. Know your Software 01:25 2. Weapon Functionality 03:10 3. Reference 05:00 4. Consider Your Ammo 06:10 5. Optimize Your Workspace 14:55 6. Start Simple 15:50 7. Geometry Considerations 17:30 8. Material Considerations 19:20 9. Gameplay and Animation Considerations 20:00 10. Get Feedback ========================================== GEAR n' STUFF Mic: https://amzn.to/3jOdtdZ Wacom Tablet: https://amzn.to/311tHKc Huion Tablet (Cheaper Option): https://amzn.to/3BobkM7

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