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TURN ON CAPTIONS, video starts at 0:24. EDIT: Check out the updated Environment graphics mod for ArcheAge and ArcheAge Unchained. • Environment Graphics Mod [ArcheAge an... TIMESTAMPS: 0:51 Context about enhanced graphics update. 3:08 Brief impressions on 64-bit client. 3:57 Impressions on environment updates. 5:07 Some bugs with environment updates. 5:56 Impressions on improved particle effects. 6:35 Impressions on female Elf rework. 7:32 Brief impression on terrain detail textures. 7:47 VEGETATION COLLISION IS BACK BABY 8:25 Environment Mod talk Hey guys, it's been a while. It took some time, but I was finally able to get PTS working and check out the 6.0 build. Unfortunately, I wasn't able to look at Unchained since I'm having payment issues with that still. In this video, I talk about the "enhanced graphics" that are currently present on PTS and also about the Environment Mod. If you haven't heard about ArcheAge's enhanced graphics, you can check out the video trailer with the link below: • Видео As I've noted at 8:25, the Environment Mod from 4.5 still works on the 6.0 PTS build. I don't know if it'll still work on Unchained or with the new EasyAntiCheat system they're using. But if it does work, I plan to release an update for 6.0. With the 64-bit client improving performance, I've been getting pretty steady frames even after pushing things a bit more mod-wise. That's pretty wild, though I'm sure performance will take a hit on a Live server with more players on it. But as before, I still get frame drops when I'm near housing or lots of players, there are just too many things being loaded in and out. For reference, here is the rig I'm using at the moment: Running ArcheAge on DX11 with 64-bit client Windows 7 Ultimate 64-bit Samsung EVO 850 SSD 16GB Corsair Vengeance RAM Nvidia GTX 1060 3GB Intel i5-4570 3.2GHz BGM: Voice of the Sea - ITM (Akarui Nouson Project)