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Hi. In this update I tried to make some changes to the infamous slow ramps I have been getting bashed over in the past. This update tries to compromise between having it casual-friendly and not removing too much of the tech. It also comes with a lot of QoL fixes, such as adding more bullet bill drop-off zones and adjusting checkpoints, should also fix some of the no-lap-count stuff that was found. A problem here was the really split opinion about keeping or removing the slow ramps in the cave, as I know, competitives liked those, but casuals didn't like them at all, so I selected from personal preference here. Hope you enjoy this update and thanks to ZPL who added some of his visual magic here. Download: http://wiki.tockdom.com/wiki/Candy_Co... More of my mods: http://wiki.tockdom.com/wiki/SpyKid