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Скачать с ютуб Deus Ex: Revision | DSOAL + OpenAL Soft Headphone Spatial Audio + EAX 1.0 в хорошем качестве

Deus Ex: Revision | DSOAL + OpenAL Soft Headphone Spatial Audio + EAX 1.0 1 год назад


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Deus Ex: Revision | DSOAL + OpenAL Soft Headphone Spatial Audio + EAX 1.0

**** UPDATE **** Turns out A3D wrappers unsurprisingly introduce bugs, so it's better to uninstall all A3D wrappers so that the game falls back to native DirectSound3D/EAX mode Unfortunately, the game thinks wrappers are actually A3D sound cards so it prioritizes that over DS3D/EAX which used to make sense back in the '90s/'00s since A3D was astronomical units ahead of EAX, but nowadays, ironically, EAX works better because it can be emulated more consistently) Binaural Audio | ⭐⭐⭐⭐⭐ A few observations about native DirectSound3D (without A3D wrappers): ⚠️It still requires flipping the Y axis in alsoft.ini ✅It seems more positionally accurate: sounds directly underneath relative to head orientation sound like they're all over the place (notice how when I look up, I hear the robot's footsteps coming from the ceiling at around 0:44) (I'm using SADIE HRTF so sounds ~90 below should sound attenuate high frequencies because of body occlusion, which only happens when not using A3D wrapper at 1:54) ℹ️Reverb is quieter and different (though I'm not sure if it's better per se) and A3D's reverb seems to make positioning noticeably more diffuse, though even when setting it to -24, positioning doesn't seem as good as no A3D with regular (quiet) reverb volume ✅Doesn't hang momentarily at the main menu like with A3D Instructions/configuration: https://airtable.com/shrtTsUtiAJQ7wFG... More info: https://kutt.it/Binaural Discord server: https://kutt.it/BinauralDiscord" Further observations from ceski:    • Deus Ex: Revision Audio Testing 1      • Deus Ex: Revision Audio Testing 2   Test settings are documented here: https://gist.github.com/ceski-1/58256... Chapters: 0:00 DSOAL with A3D-Live! 1:01 DSOAL without A3D-Live!

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