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Asteroids is the ultimate arcade shooter. Fly around the screen destroying an ever-increasing number of asteroids. We'll recreate this classic game in Unity. In this tutorial we'll create the majority of the Asteroids game. We have a ship that moves around using physics thrust. Bullets that destroy the asteroids which split into smaller versions of themselves each time. Everything wraps around the screen. We even have a particle effect for the destroyed objects! As with all the Let's Create tutorials in the series, we'll focus on creating the core game mechanic, leaving the extra polishing to you. If you have any requests for small games you'd like to see in this series please leave a comment below. The full code for this is available on GitHub: https://github.com/Firnox/Asteroids The asteroid sprite is available at: https://github.com/Firnox/Asteroids/b... Other videos in the Let's Create series: 1. 2D Sliding Puzzle - • Let's Create: A sliding puzzle game i... 2. Whack-A-Mole - • Let's Create: Whack-A-Mole in Unity 3. Block stacking game - • Let's Create: A block stacking tower ... 4. Minesweeper - • Let's Create: Minesweeper in Unity 5. Asteroids - [this video] Contents 0:00 Introduction 1:20 Player movement 5:10 Wrapping 6:58 Bullets 12:30 Asteroids 21:08 Collision detection 26:12 Destruction particles