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Rimworld Guide: Standard Enemy Pathing. Bait all standard enemies. (1.4.3901) Executive Summary: For baiting enemies, the standard plan is to hold open doors to create a path into the main living area of your base AND have lots of pieces of furniture outdoors in a “bait area”. The “Best” method is “it depends” and we’ll get into what it depends on later. This video guide replaces this previous version I made. Original is slightly outdated and unclear: • RimWorld Guide: Pathing & Collision -... Notes as of November 2023: 1 - Closed Animal Flaps and closed Fence Gates are not pathable. They both count as walls for enemy pathing purposes. For a text version, here's a working script. There is some info for future guides in there. Also will include code info: https://docs.google.com/document/d/1w... Collision Mechanics: • Stacked Enemies in Rimworld. Collisio... 00:00 Intro and Executive Summary 01:04 Detailed Mechanics 01:46 Common Misconceptions 02:01 Details on 7 Step Process 07:21 Target Overrides 10:50 Practical Info 11:29 Powered Turrets and Collision 12:10 Target Priorization 13:08 Example