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Tutorial for creating Unity games with 2D sprites in a 3D environment. 2.5D games come in many flavors. A popular approach is to use a 3D environment and assets but limit the player movement to only two axes. Another method would be to use 2D assets while exploiting the third dimension only for its parallax effect. 🎁 FREE High-quality assets: http://bit.ly/2dhp-free-yt 📦 Download the Unity project: https://github.com/notslot/tutorial-2... 📚 Read: https://notslot.com/blog/2019/11/_25d... 📌 Chapters 0:00 Introduction 0:15 2.5D Games 0:40 Scene building with cards 2:26 Angles 3:00 Colliders 3:56 Z-Pushing 4:26 Conclusion 🐦 / notslotgames 👍 / notslotgames 🌍 https://notslot.com For our game Nugget & Penny, we chose a different approach, we use 2D assets to describe the world while retaining all three axes of movement. We saw this style in a few games and immediately fell in love! During the development of Nugget & Penny, we encountered a few challenges while implementing the game’s art style. The following are tips we have learned while working with this style and a few solutions to its pitfalls.