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What is a good app? Is it an app without bugs? With fancy design? The one that opens in 0.05 seconds on our smartphone? I bet there are several apps on your device now that will not conform to any of these criteria, yet you still use them, and even claim some of them as good apps. You use these applications because they are useful for you. How can you write a useful app? By talking. In this presentation, I’ll guide you through Behavior-Driven Development (BDD) practice and show how it can help you write a better app. The talk will be deeply practical, so don’t forget to open your IDE if you want to get the most from it! [00:00] — Introduction [01:43] — Why to test? [06:42] — Dart to Gherkin [13:16] — Gherkin to Dart [20:16] — Useful tools [23:15] — Refactoring [29:53] — Test-First Approach [33:48] — Is BDD simpler?