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august update (reupload) 2 месяца назад


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august update (reupload)

It's been a while since the last update video so here's a quick recap of what we've been working on last month. Lots of motion capture. Added additional boxing & locomotion animation sets. Focused movement is the default movement mode. Strikes, directional dodging and head movement is more responsive in this state. Foot placement is more granular for precise distance management. Loose movement (WIP) increases the mobility at the cost of responsiveness. Foot placement is less granular but more explosive, allowing the player to cover greater distances quickly. Directional dashing (WIP) allows the player to exploit angles. Weave mechanic tweaks. Slipping and weaving now behave congruently on the same joystick, full spectrum weaving (hold) can be performed straight off of a slip (flick) and vice versa. Updated active ragdoll. Predictable hit reactions Shader tweaks Performance optimizations Fixed T-rex arms We've also got a few collaborations we're excited to share about so stay tuned!

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