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Feaster of Souls Quest The Unwelcome can barely be damaged directly and uses Lifesteal, thus it should be lured away from the rest of the creatures and the team. Since the room is quite big, you can have the team positioned by the west wall and leave the boss on the east side. Luring the boss will also allow Druids to use Terra Wave since it would otherwise be inadvisable. Besides the Wormlings that will constantly respawn in the room, the Brother Worm will also appear. This creature must be attacked so The Unwelcome is damaged. The Brother Worm will repeatedly disappear and appear in the center of the room, and you must keep attacking it until the boss dies. Note: When Wormlings die, they explode dealing 750 Earth Damage in a 2-tile radius. This damage isn't very high but can become dangerous if multiple Wormlings die at once, specially for unwary mages. Inside the room of The Dread Maiden, you'll also find several colored ghosts: Red Soul Stealer, Green Soul Stealer and Blue Soul Stealer. The ghosts make the boss stronger, so in order to damage it you must get rid of them. To do so, lure each ghost on one of the vortices of its respective color, which will make them disappear. Beware that if a Soul Stealer walks over a vortex of the wrong color it will either deal area damage or heal the boss, so this should be avoided. Since the Ghosts do not retarget unless forced by the use of Challenge, it's recommended that the blocker quickly lure the boss to the north-east corner of the room and keep it there while the shooters deal with the ghosts. A second Knight or a Paladin can help the main blocker trap the boss so it doesn't move, or Fire Elementals can be used for that purpose. Keep attacking the boss while dealing with the ghosts. Initially the boss will be immune and then take very low damage, but as the fight progresses it will start taking more damage and the boss should die easily. This boss is more dangerous than the others, so some extra caution is advised. Along with The Fear Feaster you will also find Horrors (Jesters), Phobias (Tarantulas) and Fears (Blightwalkers) in the boss room. You can start by killing the Phobias, which shouldn't be hard. The Horrors heal each other and the boss, however, they can be managed by the shooters since they attack from distance (mages should be careful though as their damage can be considerable). As long as they aren't targeting the blocker, you don't have to worry about killing them. Finally, the Fear can be blocked along with the boss and shouldn't be a problem. About 30 seconds into the fight, the team will be teleported to a small room with the Symbol of Fear. The Symbol is an idle totem, however, all players in the room take increasing Death damage over time, so the Symbol must be destroyed quickly to leave this room and return to the main room. You will have to repeat this a few times until The Fear Feaster is finally killed. 2024 10 07 #guide #gameguides #bossfight #tibia #tibiaglobal #mmorpg #gameplay #tibiapvp #mmorpg #tibiawar #pvp #videogames #retrogaming #retrogames #gaming #gamingvideos #nocommentary #nocommentarygameplay Tibia War 2024 Tibia Coin Tibia Wiki Tibia Paladin Hunting no commentary gameplay