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The COMPLETE magic/mage loadout guide for Terraria 1.4, from 1.4.0 to 1.4.3 (and should be good for 1.4.4)! Including class builds/class setup - weapons, armor, accessories, equipment/items & buffs plus useful drops for all bosses & stages of the game and difficulty levels. Full Classic/Normal, Expert & Master Mode, Pre-Hardmode and Hardmode progression! Note that many of these loadouts are overkill - you don't have to get and use absolutely everything I recommend in here, but if you need a boost, here's all the info! Timestamps: ----------- 00:00 Introduction 00:43 General Information 01:43 Getting Started (Early Pre-Hardmode) 02:06 What is Mana & How to Get It 03:37 Early Magic Armor 09:07 Early Weapons 11:40 Obtaining Ores and Gems Faster 12:03 Evil Weapons & Early Magic Accessories 13:39 Food & Potions for Mage Players 14:55 Early Bosses (Eye of Cthulhu & King Slime) Loadouts 19:56 Eater of Worlds/Brain of Cthulhu 23:20 Meteorite & Underworld Loot 25:29 Hardmode Preparation 29:52 Queen Bee 32:33 Deerclops 35:18 Skeletron 37:58 Wall of Flesh 42:51 Early Hardmode 53:10 Queen Slime 56:08 Mechanical Bosses (Destroyer, Skeletron Prime & The Twins) 1:02:27 Plantera 1:08:13 Golem 1:11:31 Pumpkin Moon & Frost Moon 1:16:53 Martian Madness 1:21:27 Duke Fishron 1:25:39 Old One's Army Tier 3 1:29:36 Empress of Light 1:35:58 Lunatic Cultist 1:38:18 Celestial Pillars/Lunar Events 1:44:20 Moon Lord For detailed information, check out the Terraria Wiki: https://terraria.fandom.com/wiki/Terr...