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Unreal Engine 5 C++ | Game Features and Modular Gameplay Actors 3 дня назад


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Unreal Engine 5 C++ | Game Features and Modular Gameplay Actors

This video gives an introduction to modular gameplay, gameplay features (Mods) and modular gameplay actors. It shows how to implement and use them and also provides a deeper dive into the code execution. The game features and modular gameplay plugins help developers to create stand-alone features for their projects. They help to avoid dependencies, to keep the codebase clean and to improve their maintainability. They also facilitate the shipping of seasonal content, DLCs and one-time events and they can be enabled and disabled at runtime. 00:00 - Intro 00:34 - Definition & System Overview 01:45 - Let’s create a Game Feature 03:01 - The Game Feature Data Asset 04:32 - Game Feature Actions 08:03 - Modular Gameplay Actors 11:59 - Registering the Game Feature (Callstack) 14:07 - Loading the Game Feature (Callstack) 14:26 - Activating the Game Feature (Callstack) 15:02 - Plugin Subsystems 15:25 - Transitional State Handling https://www.unrealengine.com/en-US/ue...

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