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Under Night In birth Ii Sys Celes Secret Technique Vorpal Guide

#undernight #uni2 0:00 – Text 0:06 – Dash Moves Kuon 0:46 – Dash Moves Byakuya 1:28 – Text 1:33 – Combo Kuon 2:20 – Combo Byakuya 3:12 – Text 3:17 – Combo Kaguya 3:34 – Text 3:40 – Combo Uzuki 4:11 – Text 4:15 – Demonstration Hilda These combos only work when you win the Vorpal War, where you get the blue aura. With them, you can continue Smart Steer Ender and increase damage with minimal investment. The idea is to hit with any hit or simple combo that ends in Smart Steer Ender. The only thing you need to consider is the amount of your EXS meter. 100, 160-170 and 200 for larger damage. The mechanics are every versatile and can be used on almost any character with minor adjustments. In this case, I will use Kuon, Byakuya, Kaguya, Uzuki, and Hilda as examples. These will be general examples and a practical demonstration. Byakuya and Kuon. This shows that one hit of Dash Moves is enough to trigger Vorpal's secret technique. Byakuya Kuon 100 EXS meter - 66B (66C), 5А+В, A+B+C, A+B+C 160-170 EXS meter - 66B (66C), 5А+В, A+B+C, 22C, A+B+C 200 EXS meter - 66B (66C), 5А+В, A+B+C, 22C, 22C, A+B+C Byakuya and Kuon. Examples during simple combos. Kuon 3600, 3900 and 4100 damage for a couple of simple moves with 100, 160-170 and 200 EXS meter. Byakuya 3400, 3800 and 4000 damage for a couple of simple moves with 100, 160-170 and 200 EXS meter. Perhaps this is the momentum that can decide the course of the battle in your favor. Kuon 100 EXS meter - 6B,6B, 5В, 4C, 5С, A+B+C, 5А+В, A+B+C 160-170 EXS meter - 6B,6B, 5В, 4C, 5С, A+B+C, 5А+В, 22C, A+B+C 200 EXS meter - 6B,6B, 5В, 4C, 5С, 5А+В, A+B+C, 22C, 22C, A+B+C Byakuya 100 EXS meter - 5C, 2B, 2C, A+B+C, 5А+В, A+B+C 160-170 EXS meter - 5C, 2B, 2C, A+B+C, 5А+В, 22C, A+B+C 200 EXS meter - 5C, 2B, 2C, 5А+В, A+B+C, 22C, 22C, A+B+C Some characters can't use two supers in a row. So you have to get creative like this. Combining a meter long super before using Veil Off with a follow up super and finishing Super Moves. The result of 4500 damage looks interesting. Kaguya 200 EXS meter - 236B+B, 236C, 66B, A+B+C, 236C, A+B+C Other characters can do impressive damage in the form of 4000 and 3700 when using 160-170 EXS meter. Which gives a good impulse for victory when gaining such a number of EXS meter. Note that in the first combo the dolphin can jump twice. While in the second combo you can expect all the dolphin's jumps. Uzuki 160-170 EXS meter - 66B, 236A, 5B, 4C, 5C, A+B+C, 236C, A+B+C 160-170 EXS meter - 2B, 2C, 5C, A+B+C, 236C, A+B+C Hilda I am basically a Hilda player who fights in her own style using various techniques like Smart Steer Ender and Veil Off. I went my own way, which you can see in the 681 replays so far. All of them are predominantly recorded for Hilda. It was a long journey since I bought the game in January, where I developed my own playstyle on how to play for Hilda. In my opinion, I am a player who plays Hilda incorrectly, but it is easier for me to play this way. Since this mechanic Smart Steer Ender is designed for beginners and intermediate players to even out the difference with those who consistently deal 3000 damage. Here is a demonstration of three fights using Vorpal's Secret Technique, which can be changed to other characters. Thank you if you read this and watched the video.

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