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Hello Everyone ! For this personal project, I wanted to make something different and in VR , challenge myself with more Hard Surfaces structures which are complex in VR. I wanted to show that I also enjoy sci-fi and hard surfaces with this project. There is an inspiration taken from Dead Space and The Callisto Protocol, not necessarily for the spaceship structures but for the sci-fi horror direction of the second room, 2 games with great visual. All the modeling of the structures + creatures were made in VR using Sub 3D Modeler; then textures work was done in painter. The entire scene is setup in UE5; using Nanite, Lumen with Ray trace reflection in 4K. The video was render in real time in the editor. Lumen ON Ray tracing Nvidia RTX ON High quality reflection ON