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#RiggingInMaya

Hello and welcome in my #rigging in #Maya series. It’s important to get a good understanding of how #joints work in Maya and realise that there is a lot more to them than nodes which push the vertices around. So, before we start to build the skeleton which will drive our model, lets look at the fundamentals of Maya’s joints. --------------------------------------------------------------------------------------------------------------------------------- 00:00 Introduction 00:36 Channel Support Options 01:42 Joint Creation 03:54 Joint Orientations 10:56 Local Rotational Axes 14:42 Rotation Orders 20:17 Joint Symmetry 22:11 Projected Centering 24:20 Join the antCGi Club --------------------------------------------------------------------------------------------------------------------------------- Visit the antCGi Store - https://www.antcgi.com/store Join the antCGi Club - https://www.antcgi.com/antcgi-club Say "Thanks!" with a Coffee - https://www.ko-fi.com/antcgi Follow On Twitter -   / antcgi   Join the antCGi Club Discord Server -   / discord   Tools Used - Autodesk Maya - https://www.autodesk.co.uk/products/m... Also Follow Me At -   / antcgi     / antcgi   https://www.artstation.com/antcgi Download - https://www.cubebrush.co/antcgi https://www.ko-fi.com/antcgi https://www.artstation.com/antcgi https://www.gumroad.com/antcgi

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