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NVIDIA RTX Path Tracing Overview 1 год назад


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NVIDIA RTX Path Tracing Overview

Real-Time Path Tracing is now more accessible to developers and will accelerate the creation of ultra-realistic game worlds. Watch this overview to see the technology that makes this rendering advancement possible, the components in the newly released NVIDIA RTX Path Tracing SDK and tips for getting started today. Download RTX Path Tracing SDK: https://bit.ly/43smLS4 Explore presentations from GTC that dive into Path Tracing: How to Build a Real-time Path Tracer: https://bit.ly/3GzL1b8 Advancing Real-Time Path Tracing with Neural Radiance Cache: https://bit.ly/3miMBHK Technical References: RTXDI: https://developer.nvidia.com/rtx/ray-... RTXGI: https://developer.nvidia.com/rtx/ray-... NRD: https://developer.nvidia.com/rtx/ray-... DLSS: https://developer.nvidia.com/rtx/dlss SER: https://developer.nvidia.com/rtx/path... ReSTIR-DI: https://research.nvidia.com/publicati... ReSTIR-GI: https://research.nvidia.com/publicati... ReSTIR-PT: https://research.nvidia.com/publicati... ReGIR (chapter 23): http://www.realtimerendering.com/rayt... NRC: https://research.nvidia.com/publicati... PSTF: https://arxiv.org/pdf/2005.07547.pdf NVRHI and Donut: https://developer.nvidia.com/blog/wri... Mr Zyanide's blog (ReSTIR): http://www.zyanidelab.com/ Kajiya renderer (ReSTIR-GI): https://github.com/EmbarkStudios/kaji...

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