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NPC arboliva banned. No other NPC requirements. Vaporeon @ Shell Bell Ability: Hydration Tera Type: Water EVs: 80 HP / 180 Def / 120 SpA / 128 SpD Calm Nature Scald Rain Dance Calm Mind Wish Vitamins: 8 HP Up (or Health Mochi), 18 Iron (or Resist Mochi), 12 Calcium (or Genius Mochi), 12 Zinc (or Clever Mochi) Feathers: 8 Clever Feathers Stats at lvl 100 w/ perfect IVs: HP : 421 Defense : 201 Sp.Atk.: 286 Sp.Def.: 283 Speed : 166 NPC Advantages: Arboliva banned because seed sower lays grassy terrain, which gives a 1.3x damage boost to supereffective grass knot. intimidators (tauros, staraptor, arcanine), gardevoir (life dew, synchronize for burns), bellibolt (discharge, light screen), umbreon (thunder wave, synchronize for burns), drifblim (will-o-wisp), sylveon (charm, moonblast), and dudunsparce (thunder wave) are helpful. Strategy: optional rain dance. wait for the orb steal. wish whenever HP approaches half and the shell bell isn't ready yet. optional scald. wait for your stats to reset. 2x calm mind. charge tera orb with scald. 2-4 calm mind. rain dance, terastalize, scald to victory. Notes: vaporeon takes the same amount of damage from grass knot, aura sphere, and special tera blast. it takes more damage from physical tera blast than it takes from flare blitz (but sometimes the AI will still prefer flare blitz, perhaps it's trying to induce a burn). chilling water can replace rain dance, which will make the run slower, but you'll take less damage from flare blitz and physical tera blast. Pros: supereffective tera type matching base type, excellent HP stat, great special attack and special defense stats, resists flare blitz, 29kg mass gives grass knot a base power of 60 (rather than its max of 120), which makes up for the weakness. shell bell heals when attacking, an amount equal to 1/8 of damage dealt. rain dance puts up rain for 5 turns, which boosts damage output and shell bell healing, and activates hydration to clear a burn from flare blitz. calm mind buffs 1 special attack stage and 1 special defense stage. wish heals 50% of max HP at the end of the following turn. scald has 80 base power, 100 accuracy, and deals supereffective STAB (tera-boosted when terastalized) damage. It has a 30% chance of burning through the shield, which counters swords dance. Cons: mediocre defense stat, outsped by infernape, weak to grass knot Overall Rating: 8/10