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This episode is designed to give you a foundation for learning Lunar Magic. We'll go over all of the basics functions so you can skip the hard part and get right into level building. Click SHOW MORE for time stamps. 0:00 Introduction 0:34 Getting Started - Opening a ROM and accessing levels 2:32 Tiles And Terrain - Laying down your first block 4:22 Tiles And Terrain - Using "Flip X" and "Flip Y" 4:54 Tiles And Terrain - 8x8 tile editing, fine tuning your tiles 5:53: Tiles And Terrain - Using "Act As" 6:44 Tiles And Terrain - Changing palette (Color set) 7:59 Sprites - Laying down your first sprite 8:50 Sprites - "Cloud" icon, explaining graphic sets for sprites 9:18 Sprites - Changing sprite graphic sets https://www.smwcentral.net/?p=viewthr... Sprite Graphic List (SP3 / SP4) 10:50 Sprites - Identifying unique sprite properties 12:23 Sprites - Finding Mario's Midway spawn 12:40 Objects - Understanding the difference between Tiles and Objects 15:11 Objects - Using the ON/OFF switch for changing guide lines 16:00 Nothing really productive happened at this point :) 16:54 Palette - Getting started with palette editing 19:03 Final Details - Setting the goal tape 19:28 Final Details - Changing vertical scroll and stage dimensions 20:19 Final Details - Placing doors to other levels 21:46 The End 21:58 WAIT that's not the end - Viewing level numbers on the Overworld 22:44 The End 23:38 Trying to look cute while dying to a cement block / ddddan Robfather World Soundtrack / danofmosttrades Maybe catch me streaming?