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Namco Museum (GBA) - Longplay 2 года назад


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Namco Museum (GBA) - Longplay

00:00 - Bootup 00:33 - Ms. Pac-Man (1981) 07:02 - Pole Position (1982) 10:59 - Dig Dug (1982) 23:29 - Galaga (1981) 41:38 - Galaxian (1979) What? A compilation longplay video under an hour? Is it even fair for me to call it a longplay at that point? Thinking about the evolution of portable gaming is interesting. You start with the basics, like the Game Boy and Sega Game Gear, and eventually work your way into the pre-modern age with the Nintendo DS and the Playstation Portable (along with all of their various side models), and nowadays we have the Nintendo Switch, which is both portable and usable on TVs. And then, in the middle of the pack, is the Game Boy Advance. It's certainly of higher quality than the original Game Boy, but nowhere near the pristine and immaculate quality of its predecessor, the DS. For over 20 years, though, Namco had a fascination of making sure every modern-day console at the time got its fair share of Namco classics for generations upon generations to enjoy, so of course the GBA got one. Released in 2001, this Namco Museum is essentially a scaled down port of Namco Museum 64, released 2 years prior. It contains five out of the six games from that cartridge, with the only one missing, funnily enough, being the original Pac-Man. That game was reserved for the Pac-Man Collection that would also come out for the GBA around roughly the same time, which will likely get its own video in the future. The games play... okay on the GBA. With such a tiny screen on a portable device, there's obviously a lot of squished aspect ratios and shrunken sprites within each game (Galaga and Galaxian being notable offenders), and Dig Dug requires the screen to scroll. Ms. Pac-Man can actually be played with either screen scrolling or a compressed full-screen viewing field. I chose the scrolling option this time around for the better graphics. The Wii U Gamepad's d-pad is fine for every game except Ms. Pac-Man (well, and Pole Position, but no controller works for that game), I had a lot of inresponsive direction switches or weird fumbling around in that one. I imagine an actual GBA or DS d-pad would work much better. Emulation quality is as you would expect for a 2001 Namco Museum on the GBA. They still opted to use ports from the PS1 Namco Museums, but they fixed a lot of the errors that arose in Namco Museum 64, which then later carried over to the PS2/Xbox/Gamecube Namco Museum the following year. Sound quality is heavily compressed, and name entry sequences are completely removed (likely because this compilation doesn't normally save high scores anyways, so what's the point). I imagine this collection would've served its purpose well back when it was released, but it really doesn't hold up nowadays with how many better ways there are to play these games. Like with Namco Museum 64, I'd really only recommend this game to GBA collectors, and not for the access to these games. Battle Collection is probably the best choice for having Namco arcade games on the go, but this isn't the worst Namco Museum out there. Played on my Wii U using the Wii U Virtual Console version. I don't presently own a cartridge for this game (I would like one, though), but even if I did, I can only play it on a DS Lite, which currently has no capture abilities (I also can't do Namco Museum DS for the same reason). Still, recording it this way feels much more authentic to me than using a GBA emulator.

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