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Like me on Facebook! / fighterscafe Follow me on Twitter! / fighterscafe If you liked the video please remember to leave a rating - it helps me out a lot. --- The King of Fighters XIII combo video showcasing what Goro Daimon is capable of, be that old, new, practical or impractical. COMMENTS Daimon's HD mode combos pretty much go in one direction and that's either juggling them with his hcb-f AC or slamming them onto the ground with his dp K and then into qcb B xx hcf C loops. Many of Daimon's command grabs do 2 hits with the first hit doing no damage so that pretty much is a 10% damage scaling per grab instead of the usual 5% so if you're going for damage, you're better off ending his HD mode combos as soon as possible if you have enough power gauges for his Neo Max. Daimon's combos are usually practical to do but there's two main difficult parts and that's getting 4 df Cs in a juggle and canceling his dp AC at the first hit while still being able to combo after. But other than those, the biggest challenge in this video was trying to fit in 12 combos (I try to make 12 combos for each character) since you can pretty much showcase everything Daimon is capable of in just a few combos considering his limited combo abilities. --- CHANGE LOG adjusted title screen removed 6 and added 10 combos (out of 8 and now making it 12) added KO effect to final combo NOTES 01) Vice: Aims for most damage with one power gauge. 02) Yuri: Aims for most damage without HD mode. 03) Hwa: Aims for most damage with HD mode and two power gauges. 04) Mature: Aims for most damage with HD mode and two power gauges (from counter hit). 05) Elisabeth: Aims for most damage with HD mode and three power gauges. 06) Kensou: Aims for most damage with HD mode and three power gauges (from counter hit). 07) Kula: Aims for most damage with HD mode and four power gauges. 08) Clark: Aims for most damage with HD mode and four power gauges (from counter hit). 09) Robert: - 10) Iori: - 11) Benimaru: Aims for most damage with HD mode and five power gauges (from counter hit). 12) Kyo: - --- TRANSCRIPT 01) Vice: jp C, C xx df C xx qcb B xx hcb-f AC, qcb B xx hcf A (1 hit), df C, df C, df C, df C, hcf A 02) Yuri: jp C, C xx df C xx qcb B xx dp AC (1 hit) xx hcb-f AC, qcb B xx hcf A (1 hit), df C, df C, df C, df C, hcf AC xx hcbx2 AC 03) Hwa: jp C, C xx df C xx BC, C xx df C xx qcb B xx dp K xx qcb B xx hcf C xx qcb B xx hcf C xx qcb B xx hcf C xx qcb B xx hcf C xx hcbx2 AC 04) Mature: jp CD (counter hit), df C xx BC, df C, df C, df C xx hcf A xx qcb B xx hcf C xx qcb B xx hcf C xx qcb B xx hcf C xx hcbx2 AC 05) Elisabeth: jp C, D xx BC, D xx qcb B xx dp K xx hcbx2 P xx qcfx2 AC 06) Kensou: jp CD (counter hit), df C xx BC, df C, df C, df C xx hcf A xx hcbx2 P xx qcfx2 AC 07) Kula: jp C, D xx BC, D xx qcb B xx dp AC (1 hit) xx qcb B xx dp K xx hcbx2 P xx qcfx2 AC 08) Clark: jp CD (counter hit), df C xx BC, df C, df C, df C xx hcf AC xx hcbx2 P xx qcfx2 AC 09) Robert: jp C, C xx df C xx BC, D xx qcb B xx dp AC (1 hit) xx qcb B xx dp AC (1 hit) xx qcb B xx dp AC (1 hit) xx qcb B xx dp AC (1 hit) xx qcb B xx hcb-f AC, dash, df C xx hcf A xx qcb B xx hcf C xx qcb B xx dp A 10) Iori: jp C, C xx df C xx BC, C xx df C xx qcb B xx hcb-f AC, qcb B xx hcf A (1 hit), df C, df C, df C, df C, hcf A xx hcbx2 AC xx qcfx2 AC 11) Benimaru: jp CD (counter hit), df C xx BC, df C, df C, df C xx hcf AC xx hcbx2 AC xx qcfx2 AC 12) Kyo: jp C, D xx BC, D xx qcb B xx dp AC (1 hit) xx qcb B xx dp AC (1 hit) xx qcb B xx dp K xx hcbx2 P xx qcfx2 AC