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ZDoom does not own the Skulltag Weapons, and therefore the said weapons are not included inside ZDoom... Until now. Im sure a few others did this work before me, but Google and i, could NOT find these weapons. Not as the way they worked in Skulltag. Yes, there was a GrenadeLauncher, and yes there was a Minigun, and yes, there was a BFG10K code. But i could not find a working code of the Railgun. All i could find was a 'quick' code that represented the railgun. I copied the code, and both Zandronum and ZDoom crashed. I Fixed the code, and yes, it became a single shot railgun. But THAT was not how the Railgun behaved inside the Skulltag engine. Unfortunnaly i am no longer capable to seek inside the Skulltag.pk3 file. So it took a few hours, and here it is, a ZDoom-Friendly Railgun-Skulltag-style 4-shot reload version. The only code i claim to be my work, is the Railgun. http://www.3dshots.nl/wads/Skulltag_W...