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Скачать с ютуб Gadgetry Vers1.0.0 (Core, Transport, Machines) 1.12.2 Forge Mod Overview в хорошем качестве

Gadgetry Vers1.0.0 (Core, Transport, Machines) 1.12.2 Forge Mod Overview 5 лет назад


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Gadgetry Vers1.0.0 (Core, Transport, Machines) 1.12.2 Forge Mod Overview

A tech mod with 3 modules that gets straight to the point and cuts out the tiers and extra content that most others have and gives you what you want; with a simple set of automation, power sources, machines, transport methods and components to get you going and does what you want without adding too many other machines, tiers and content. I did miss the oil fix/1.0.1 version of Gadgetry: Machines when recording this, it has since been patched so ignore my attempts of the Oil Well in this video since it might be different in the later versions after this video was recorded. Otherwise I noticed when uploading this that I forgot the item info items and how much in-depth I could go with them, the interaction limits of the utility blocks and also the sword interaction with the activator isn't a thing from testing it (at least when I did the tier 1 version which was the setup with the redmetal blocks and the chicken behind them with the activator underneath it with a sword). I will look into these again if I get the chance and put it in an 'follow up overview' video. Mod Link: (Reminder, comes in modules, so look on the pages for what each adds so you get what you want more out of the mod if you don't want them all). Gadgetry: Core (needed regardless for the other modules, basically adds the alloy furnace, the two main alloys, silicon and a wrench) https://minecraft.curseforge.com/proj... Gadgetry: Transmission (adds the pipes & I/O blocks, uses the FE power system) https://minecraft.curseforge.com/proj... Gadgetry: Machines (adds the main machines you will use from ore doubling/grinding, smelting, fluid & energy storage, and all the utility blocks) https://minecraft.curseforge.com/proj...

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