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Скачать с ютуб [Blender 4.0 RIGIFY] Ch 2: Rigging Basics в хорошем качестве

[Blender 4.0 RIGIFY] Ch 2: Rigging Basics 9 месяцев назад


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[Blender 4.0 RIGIFY] Ch 2: Rigging Basics

This is Chapter 2 in the new and updated Rigify Fundamentals series for Blender 4.0 and beyond. ------------------------------------------------------------------------------------- BONUS CONTENT ❖Get FREE file downloads and Bonus chapters here: https://academy.cgdive.com/courses/ri... ❖Or Subscribe and get all of my paid courses for $5.99/Month!❖ ------------------------------------------------------------------------------------- In this part we will learn the basics of Manual Rigging (no Rigify yet!). I understand that you may be eager to dive into the exciting world of auto-rigging. But if you are new to rigging, do not skip this video! A certain amount of basic rigging knowledge is absolutely necessary even when working with Rigify. Knowing how to move bones around, parent them etc., is simply not optional. But that's not all. The less you know about Rigging in general the more likely it is to fall into one of the many technical and UX pitfalls. I did my best to provide a solid rigging foundation with this video. Additional tips and tricks will be shared as we progress in the series. RELATED LINKS Video about "Bone heat weighting failed":    • [SOLVED] Bone Heat Weighting failed (...   VIDEO CHAPTERS 0:00 Intro 0:24 Why learn Manual Rigging 0:53 Downloads & Early Access 1:22 Parenting Basics 2:29 Blender Armatures 101 6:39 Basic Rigging Practice 8:22 Bone Names 9:08 Creating the Leg 10:52 Creating the Shoulder & Arm 13:17 Parenting the body parts 14:02 Symmetrize 14:49 Automatic Weights 16:38 Inverse Kinematics (IK) 21:18 Deforming VS Non-Deforming Bones 23:15 Bone Collections 24:50 Custom Shapes 27:35 IK Pole Target 29:43 Simplified Leg Controls 31:10 Root Bone 34:25 Bone Colors 35:40 Congratulations! (Ignore the weird word below, it doesn't mean anything:) ) Rigify4daburadmafbgfnb

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