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Скачать с ютуб Jeremy Soule (Skyrim / Dragonborn DLC) — “Lost in Solstheim” [2 Hr. Medley] в хорошем качестве

Jeremy Soule (Skyrim / Dragonborn DLC) — “Lost in Solstheim” [2 Hr. Medley] 11 месяцев назад


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Jeremy Soule (Skyrim / Dragonborn DLC) — “Lost in Solstheim” [2 Hr. Medley]

AUDIO DETAILS: Ripped directly from the Dragonborn DLC BSA tracks There are 14 BSA's One "special" track: mus_dlc2boatarrival_01 - 00:55 A "Special" Track Two Dungeon Tracks: mus_dungeon_dlc2apocrypha_01 - 03:59 mus_dungeon_dlc2apocrypha_02 - 04:49 Seven named tracks: "Over the Next Hill" - mus_explore_dlc2solstheim_01 - 03:05 "Peaceful Waters - mus_explore_dlc2solstheim_02 - 03:06 "The Road Most Travelled - mus_explore_dlc2solstheim_03 - 03:15 "Blessing of Vivec - mus_explore_dlc2solstheim_04 - 03:16 "Silt Sunrise - mus_explore_dlc2solstheim_05 - 03:11 "Shed Your Travails - mus_explore_dlc2solstheim_06 - 03:11 "Caprice" - mus_explore_dlc2solstheim_07 - 03:28 Four Tracks that are not named but used as explore tracks *** mus_explore_dlc2solstheim_08 - 04:30 *** mus_explore_dlc2solstheim_09 - 07:05 *** mus_explore_dlc2solstheim_10 - 05:38 *** mus_explore_dlc2solstheim_11 - 03:36 The following is a 2-hour medley, all four tracks, 30 minutes each. ························· mus_explore_dlc2solstheim_10 Native Length: 00:05:38.12898 Appears to be the easiest loop of the four loops 00:00:46.24429 to 00:03:54.16705 (But there's a pop) I'll have copy it into it own file (00:03:07.92277 in length) ...Then crossfade the loop back onto itself Used just a 0.01 sec. crossfade (Equal power) Extended it for 00:28:11.22490 and then re-inserted back between to the two loop points replacing what was there. 00:00:46.24429 to 00:28:57.46918 ························· mus_explore_dlc2solstheim_11 Native Length: 00:03:36.13134 00:00:57.59222 to 00:03:36.13134 placed into ORPHAN WAV File Cut the last 24.191 secs off of the PARENT WAV file Now loops between 00:01:58.14814 to 00:03:54.81286 Loops 13x times ························· mus_explore_dlc2solstheim_08 Native Length: 00:04:29.81587 Copied 00:00:13.32601 to 00:04:29.81587 its own ORPHAN WAV File Removing the last 53.1 sec from the Native WAV File Doesn't work... Skipping and returning Well...Not to be lazy, the structure off this song makes it VERY difficult to loop. The key at the beginning and the end are very different, then the song goes "dark" in its tone in the last 30 seconds or so. While this fits in game, some tracks just have this problem ("Beneath the Ice", I believe, had the same issue) Decided to simple loop the track with a 10-sec. crossfade Did this 7x Times. Final Length: 00:30:28.71111 ························· mus_explore_dlc2solstheim_09 Native length: 00:07:05.06449 This one is easy to loop, second only to mus_explore_dlc2solstheim_10 Loops between: 00:01:26.61977 and 00:04:38.50515 (with a slight pop) Like with "Explore 10", fixed with a 0.01 crossfade Final Length: 00:29:28.19211 ························· Combined all four tracks, no ambience exporting from Goldwave at 44.1 kHz, 2116 Kbps, 24-bit Stereo WAV ====================== Tracks 10,11,8,9 00:00 Explore 10 30:31 Explore 11 01:01:10 Explore 8 01:31:41 Explore 9 Native Video Source: bit.ly/2oDx6f6 (© 2019) Publisher's Official Channel : bit.ly/2pzK8uH

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