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"Pacing" - The Most Important Part of Game Design 3 месяца назад


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"Pacing" - The Most Important Part of Game Design

Join me on my beautiful quest to discover the secrets of "pacing" and how it influences the quality of every video game ever made. How fun will this be? We'll be looking at all sorts of games in this one, including Metroid, The Legend of Zelda, Pikmin, and more! Only through the intense study and observation of these games can we come to the truth. Chapters: 00:00 Intro 2:23 WTF is Pacing? 6:25 Pikmin 1 vs Pikmin 2 12:51 Assassin's Creed 15:33 Skyward Sword 19:35 Closing Thoughts #gamedesign #zelda #metroid #pikmin #pokemon #assassinscreed #nintendo #ubisoft #pacing -- Pokemon Sapphire footage recorded by Segafan and uploaded publicly to World of Longplays: https://longplays.org/infusions/longp...

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