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Following up on the Arm Circles video, I wanted to expand on doing something similar on Minifig legs, this time with noise generators, instead of image textures References: • All about noise textures and nodes in... • Immense Possibilities for blending Ma... Music: Peacefully by E's Jammy Jams Instructions: Enter Shader Editor, Customize, and Custom Normals Add a Bump Node Control G to Group it Rename Strength to Leg Streak Strength Set the max to 5 Delete Distance and Height Add a Mix Color and change to Add Connect the Add B to Normal Connect a Multiply to Bump Height Change the bottom value to -0.8 Add a Mix to the top value Add a Subtract to the Factor Change top value to 1 Add a Mix to B Add a Greater Than to the Subtract bottom value Change the threshold to 0.8 Connect a Separate XYZ to Value Add a Mapping node to Vector Connect a Texture Coordinate Normal to Vector Change the X Location to 0.7 Connect a Multiply to Mix B Connect a Subtract to the top value Connect a Color Ramp to the bottom value Connect a Noise Texture to factor Add a Mapping to Vector Add a Texture Coordinate to Vector Adjust the Color Ramp Values Black to 0.182 and White to 0.45 Adjust the Noise Texture Values Adjust the Mapping X Scale to 2.5 Add a Color Ramp to the Subtract top value Add a Wave Texture to the Factor Change the Wave Texture Values Adjust the Color Ramp White Color Value Add a Noise Texture to Multiply bottom value Connect a Mapping to Vector Adjust the Scale Add a Generated Texture Coordinate to Vector Connect another Mapping Add a Gradient Texture to Mapping Vector Change Gradient Type to Easing Add a Color Ramp Connect it to Mix Factor Change the Interpolation to Ease Adjust the Color Ramp color value Connect the Mapping Location to Group Input Adjust the Rotation Values Ctrl+J to add a Frame around it You can rename the Frames Repeat for the other Texture Generators You can organize the nodes Rename Location Uncheck Normalize on both Noise Textures Check Invert on the Bump Node Connect Bump Distance to Group Input Move it below Strength Ctrl+Tab back Drag the Node and Connect Rename the Node Group to Leg Streaks