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Blowing from the West: Simulating Wind in 'Ghost of Tsushima' 1 год назад


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Blowing from the West: Simulating Wind in 'Ghost of Tsushima'

In this 2021 GDC session, Sucker Punch Productions’ Bill Rockenbeck presents a variety of tips and tricks used to make these wind-driven simulations fast and believable, while utilizing the Playstation GPU to its maximum. GDC returns to San Francisco this March 20-24, 2023, and registration is now open! For more information, be sure to visit our website and follow the #GDC23 hashtag on social media. Subscribe to the GDC newsletter and get regular updates via Facebook, Twitter, LinkedIn, or RSS. Join the GDC mailing list: http://www.gdconf.com/subscribe Follow GDC on Twitter:   / official_gdc   GDC talks cover a range of developmental topics including game design, programming, audio, visual arts, business management, production, online games, and much more. We post a fresh GDC video every day. Subscribe to the channel to stay on top of regular updates, and check out GDC Vault for thousands of more in-depth talks from our archives.

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