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Скачать с ютуб Android 17 Advanced Combo Guide - Corner Loops & Rejumps [DBFZ v1.38] | DRAGON BALL FighterZ в хорошем качестве

Android 17 Advanced Combo Guide - Corner Loops & Rejumps [DBFZ v1.38] | DRAGON BALL FighterZ 3 недели назад


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Android 17 Advanced Combo Guide - Corner Loops & Rejumps [DBFZ v1.38] | DRAGON BALL FighterZ

Android 17 Advanced Combo Explained - Corner Loops & Rejumps [DBFZ v1.38] In this new patch Android 17 has new Rejumps and Corner Loops! In this tutorial, I will deconstruct how loops are performed in the corner and how rejumps can be done consistently across all characters. I will also explore what this new structure entails for Android 17, and how the damage and meter output is affected with the new changes. ---------------------------------------- Music: DBFZ Android 17 Theme Song The inputs to the combos are listed at the top of the screen. I have also turned on the game command history to help you visualize the moments I am executing the buttons. Notation: L = Light M = Medium H = Heavy S = Special j = Jump dj = Double Jump sj = Super Jump dl = Delay SD = Super Dash DR = Dragon Rush Assist 1 = A1 Assist 2 = A2 IAD = Instant Airdash X(Y) = Y hits of X(for example, jM(2) = two hits of jM) [X] = hold X (for example, [DR] = hold the DR button for the extra hits) ↖️⬆️↗️ = 7 8 9 ⬅️🚹➡️ = 4 5 6 ↙️⬇️↘️ = 1 2 3 #DBFZ #DBFZ_A17 #Android17 #Combo

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