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The Early Development of Batman: Arkham Asylum - Building The Foundation

There are plenty of fantastic video essays on YouTube revisiting Batman Arkham Asylum, and they all offer so much value to the game and give insight into just how well thought out the whole game was. That Boy Aqua, Whitelight, and always nerdy are just some of the few channels that give context to why this game was so great when it was released in 2009. Rocksteady did a fantastic job translating the character into a video game, and they introduced so many rich and brilliant features to the point where the game has forever influenced action-adventure games, even today. Since the game is so well put together, I’d love to explore how the game was made. What other games inspire Asylum? How were certain features developed? And what kind of evolution did the character designs go through before their final iterations? This is The Early Development of Batman: Arkham Asylum. Gotham By Gaslight Video:    • The Lost Batman Third Person Shooter   Additional Straight Jacket Henchman Art https://static.wikia.nocookie.net/ark... https://static.wikia.nocookie.net/ark... More precise look at Alpha Suit   / batman_joker_and_gordon_from_arkham_asylum   Art Sources John Granvato: https://www.conceptboxstudios.com/ind... http://www.johngravato.com/artblog Carlos D'Anda https://www.instagram.com/c.deeanda.a...   / cdeeanda   Twitter (sorry x) https://twitter.com/RocksteadyGames/s... https://twitter.com/sharj0k/status/15... https://twitter.com/jamiewalk3r/statu... https://twitter.com/jamiewalk3r/statu... https://twitter.com/jamiewalk3r/statu... https://twitter.com/jamiewalk3r/statu... https://twitter.com/RocksteadyGames/s... https://twitter.com/jamiewalk3r/statu... https://twitter.com/jamiewalk3r/statu... FACEBOOK   / 3822608941147648     / 3712416658833544     / 3386749488066931     / 3116088395133043     / 1903184786423416     / 1853699144705314     / 1825880927487136     / 1798075560267673     / 1759458587462704     / 1695535527188344     / 1675069889234908   Some Art was Found through The official Suicide Squad: KTJL Discord server. So head on over and filter comments from the account “Jamiewalker” in the search bar. You shall find the art   / discord  . REDDIT   / arkham_asylum_concept_arts   Fandom Wiki https://arkhamcity.fandom.com/wiki/Be... Misc https://thebatmanuniverse.net/batman-... https://comicsalliance.com/unreleased... MUSIC NAMES BY CHAPTER ( if you can’t find them, type the name of the song in the search bar followed by “Youtube Audio Library”) INTRO Drop the Tapes Haunted Forest Early development The Fur Parade Fat Man Dance 4x You're No Help Visual Development Sloppy Clav Cheeky Spirit of the Dead Anxious 2007 Build Devious Little Smile (2x) CORE GAMEPLAY 1.0 Detective Landing 1.1 COMBAT Sinister 1.2 Stealth Voices 1.3 Vision Away Gameplays Featured    • Arkham Asylum - Arkham Care - Medical...      • Batman Begins - Full Game Longplay Wa...      • Batman Forever (SNES) Playthrough - N...      • Batman Longplay (Arcade) [4K]      • Metroid Prime : Visor Effects      • Eternal Darkness - All Sanity Effects      • UNCHARTED THE LOST LEGACY PS5 Gamepla...      • Batman: Return to Arkham - Arkham Asy...   BTS FOOTAGE can be found here    • Batman Arkham Asylum - Behind The Sce...      • The Making Of Batman: Arkham Asylum™      • Making of - Batman Begins: The Game   Gary Oldman Speaks About Dark Knight Game    • The Dark Knight Video Game - Gary Oldman   Dark Knight game Footage    • Batman's Cancelled The Dark Knight Ga...   2007 Build https://www.nexusmods.com/batmanarkha... Arkham Asylum Extended Map https://www.deviantart.com/vgcartogra... Timestamps Intro: 0:00 History: 2:54 Visual Development: 12:02 Visual Development 1.0 - Arkham Asylum: 12:03 Visual Development 1.1 - Characters: 21:51 2007 Build: 29:29 Core Gameplay: 33:17 Core Gameplay 1.0 - Detective Work: 33:41 Core Gameplay 1.1 - Combat: 34:33 Core Gameplay 1.2 - Stealth: 39:19 Core Gameplay 1.3 - Detective Mode: 42:32 Extra Facts: 43:52 END: 44:52 Thank You For watching #arkham

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