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F2000 - Modern Warfare 2 Multiplayer Weapon Guide 13 лет назад


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F2000 - Modern Warfare 2 Multiplayer Weapon Guide

Facebook:   / ahoyyt   Twitter:   / xboxahoy   The F2000 is a fully automatic weapon, unlocked at level 60. It was designed by FN Herstal in Belgium, and can be thought of as a bigger brother of the similarly-styled P90. It was first produced in 2001, and fires the NATO standard 5.56 by 45 millimetre intermediate cartridge. The bullpup layout and compact size make the F2000 a good choice for a Special Forces role, and has so far seen employment in several such units across the globe. In-game, the F2000 is a low-damage assault rifle, on par with the M4A1 and ACR in terms of damage. It boasts the highest fire rate of any of the assault rifles, firing a fearsome 925 rounds per minute. However, its most defining characteristic is the high recoil of the weapon, making staying on target a challenge. Couple the high recoil with the muzzle flash introduced with the high fire rate, and the reason for the F2000's status as the least popular assault rifle is clear; It's a very difficult weapon to use. For your blue perk, I'd recommend Sleight of Hand Pro for both the faster aim and reload. You will burn through your ammunition quickly, but the reload is pretty slow so it pays to be more nimble, particularly as you'll need to get closer to your enemy to be effective. Be sure to pick a decent secondary weapon to serve as a backup - most of the machine pistols will fare better at long range than the F2000. I was using the Glock 18s, as the single machine pistol handles in a similar way to the F2000, with a reasonably quick draw time. You could use akimbo for double the firepower. If you have extended mags available for the F2000, I'd probably favour Scavenger over Sleight of Hand to permit more liberal use of the weapon from the hip. For your red perk, you do have a little room to experiment - I'd recommend you start with Stopping Power, but the fast rate of fire of the F2000 means that once you're used to the weapon you'll find stopping power doesn't make a definitive difference in most firefights. Lightweight is my alternative perk of choice - as you need to get close with the F2000, the increased mobility might just make the difference. It also helps you to get to cover more quickly if you're outmatched at range. For your third perk, as much of a pain as it was to sacrifice silent footsteps I have to recommend Steady Aim - the F2000 is very effective from the hip, and Steady Aim helps maxmise your ability out to a fairly decent range. It would also be the perfect complement to the akimbo glock 18s. You can't afford to be too subtle when using the F2000 - it really is a spray and pray weapon. If you have the upper hand on a target at some distance, it's wise to fire single shots or bursts to make sure your shots count - but should you find yourself taking fire from a distant foe you'll be at a massive disadvantage. As with the SMGs, you generally want to try and force engagements at close range - as this is where the F2000 shines. It's not a weapon for those who favour accurate, well-placed shots - and it's far from a competitive weapon, as for all its close range ability it remains outmatched by most SMGs and shotguns at those distanced. Still, if you like a challenge the F2000 will certainly give you that - and for all its flaws it's arguably the most effective assault rifle for use in close quarters.

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