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LOGIC PRO X - Sculpture Modulation Part 1

In a previous video, Jono took you on a tour of Sculpture, Logic's oft-overlooked physical modelling instrument. Why overlooked? Who knows?! Maybe because physical modelling is unpredictable, maybe because, in simple terms, the interface is labelled with such unusual parameters. But if you dare to go there, you'll find Sculpture is a sound-designer's dream, particualrly if you're looking for more random inspiration, or sounds which go beyond the merely synthesized. If you haven't watched the first Scupture video, go and find it and have a good long look. In this episode, we're starting to explore the extensive Modulation options which offer ways of interrupting key parameters with LFOs, Jitter Circuits, Vibrato, Velocity assignments and more. Let's have some fun with taking a preset well out of its comfort zone. 00:00 Intro 01:16 Auditioning our source sound 01:56 Quick tour of the core sound 03:04 LFO1 08:27 LFO2 12:16 Jitter 14:37 Vibrato 15:25 Velocity mapping 18:25 Controllers A and B 19:12 Summary

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