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While Sega enjoyed significant success with games developed for it’s System 16 hardware platform, Shinobi and Golden Axe were far from the most sophisticated games on the block. That honour is reserved for games comprising Sega’s high-end, Super Scaler series of arcade titles, games which made extensive use of 2D sprites to create 3D-like effects and environments. Originally conceived and developed by programmer and producer Yu Suzuki, these games proved to be so advanced that no home console of the day had the power to recreate the experience of these custom boards. Why use sprites in such fashion? Well, true 3D rendering required significant processing power to achieve even the most basic of wire-frame constructs, especially given the tools and software available in the mid 80s. The super scaler technology is, in some respects, an ingenious solution – cheat even – to the problem of creating convincing 3D in a world that wasn’t quite ready for it. This video covers the best arcade games in the use of Sega's super scaler technology. A game curation showcasing the capabilities of each iteration of Sega's innovative pseudo-3D technology In this video you will find: • A game curation with featuring the best looking Sega Super Scaler Games • Information related to each game such as release date, developer company, game genre and system it was released on. • Official game box arts with a 3D presentation. • Educative and/or critical comments on the importance of the video game and why you should play it Intro and Outro Music Aries Beats "Synthwave Dreams 2020" is provided under a Creative Commons Attribution 4.0 license https://creativecommons.org/licenses/... Source: https://free-songs.de/synthwave-2020/ 0:00 Intro 0:15 Hang-On 0:40 Space Harrier 1:05 OutRun 1:30 Enduro Racer 1:55 After Burner 2:20 After Burner II 2:45 Super Hang-On 3:10 Thunder Blade 3:36 Galaxy Force II 4:01 Power Drift 4:26 Turbo Outrun 4:51 Super Monaco GP 5:16 Line of Fire 5:41 A.B.Cop: Air Bike 6:06 G-LOC Air Battle 6:31 Rad Mobile 6:56 Title Fight 7:21 Air Rescue 7:46 Arabian Fight 8:11 OutRunners 8:36 Dark Edge 9:00 GP Rider 9:25 Dragon Ball Z V.R.V.S 9:50 Outro ⚠️ All gameplay recording, game curation and opinions included in this video, as well as editing is completely done by me Bits & Beats creates videos about the history of video games. In this channel you'll find comparisons, retrospectives, technical analysis, but, mostly, game curations with the idea of having an important task of preserving video games, and make them relevant to society at large. Curation isn't just about digging up neat games, but it's also about preservation, interpretation, and using one's knowledge to make it relevant to people. With my videos I want older gamers to look back and remember the influence of video games on their lives, and new gamers to understand the larger context of the series they're playing for the first time today. I put significant time and creative effort into each one of my videos, including research, digging into archives, playing video games and recording hours of footage, selecting specific clips, writing reviews for each title, and making a very careful video editing in the way to transmit both educational and entertaining values to my audience. Every video takes a lot of hours to produce, because I strive to give my audience a consistent, high-quality content. Fidelity and preservation of the video games is essential in Bits & Beats, so the recordings are made with the highest bitrate quality. It is done this way to preserve original game look and sound through modern footage, with no superfluous additions. I recommend you watch the video at 4K and 60 frames per second to get the best possible viewing experience. I hope you enjoy my videos and find them useful! #BITSANDBEATS #sega #outrun