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Elusive Glitches: The Story of Early Explosives 4 года назад


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Elusive Glitches: The Story of Early Explosives

Glitches such as Barrier Skip and Moonwarp are considered to be Holy Grails of 3D Zelda Speedrunning. In this video, I recount the story of the Holy Grail for The Legend of Zelda: Ocarina of Time 3D. A trick known as Early Explosives. Live speedruns at   / gymnast86   Twitter:   / mrgymnast86   The footage used in this video comes from a number of sources. Any footage of the original game came from either ZFG or Exodus122. ZFG:    / @zfg   Exodus122:    / @exodus122   The footage of Ocarina of Time 3D starts out being upscaled on the emulator Citra. But recording footage on Citra turned out to be very time consuming, so instead I opted to record most of it on my own 3DS (this is why the video quality seems to get worse after the deku tree cutscene clip). Some of the concepts I explain in this video are greatly simplified. Here are links to more technical explanations: Wrong Warping: https://www.zeldaspeedruns.com/oot/wr... GIM: https://www.zeldaspeedruns.com/oot/te... #elusiveglitches #ocarinaoftime #ocarinaoftimeglitches

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