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Pressing START, a contentious issue at the core of speedrunning lately. Should pausing be BANNED in speedrunning? In this video, we look at pausing the timer to take a break in full-game single-segment speedruns, the possible renaissance of segmented speedruns, and the disputed practice of pausing in single-level in-game time speedruns. Pausing has a long history in speedrun & gaming, so enjoy this analysis, interpretation and commentary on all things surrounding pausing, world record speedruns, progression, and other epic gaming achievements in speedrunning over the years. -- Speedrun footage shown or referenced in this video.... BotW in 19h51 by SpecsN Stats: • Breath of the Wild in under 20 hrs!! ... Majora's Mask Segmented Speedrun in 3h37 by pyh189 (2005) • Zelda Majora's Mask segmented speedru... Mike "TSA" Damiani's Wind Waker Splice (compiled by abahbob) • TSA's Wind Waker Splice SM64 120 Star Human Theory TAS: • Super Mario 64 - Cheese05's WR (1:39:... Various Perfect Dark records: https://rankings.the-elite.net/perfec... Various Mario Kart 64 records: http://www.mariokart64.com/mk64/wrc.cgi -- Music used in my videos is made and produced specifically for this channel by Carathorn: / carathorn -- Please consider supporting SpeedLore on Patreon! / speedlore You can watch me live at / rwhitegoose and follow at / rwhitegoose Contact: [email protected] Thanks for watching, and until next time, stay true!