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Скачать с ютуб Captain Zzap / Flash Gordon (C64 Longplay) в хорошем качестве

Captain Zzap / Flash Gordon (C64 Longplay) 1 год назад


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Captain Zzap / Flash Gordon (C64 Longplay)

Flash Gordon was released on Mastertronic’s MAD label back in 1986 for £2.99. This is the US version of Flash Gordon without the licensing. Captain Zzap therefore becomes Flash Gordon, Prince Goram kicks out Barin, and Targ The Tyrannical replaces Ming The Merciless. Title screen and wording aside it’s identical. Level 1 is an exploration game where you must locate Goram’s cave. It’s an enjoyable roam and keeping topped up on ammunition is essential. Difficulty is nicely pitched. Level 2 is a slick looking 1-on-1 fighter. There’s a variety of moves at your disposal. The high and low punches appear most effective. Level 3 sees the difficulty ramp up, and is split into 3 sub-sections. Firstly you must build speed by shooting the flying guards and passing through the energy gates. Shooting the guards is tricky and takes lots of practice and perseverance. The next sub-section requires traversing a large minefield which is as difficult as it looks. Once accomplished Targ appears on his jetbike and must be eliminated before he vanquishes Flash, I mean Captain Zzap. Each level is separately loaded. Back in the day this meant lots of tape rewinding, especially from level 3 which is really tough. Graphics are nicely drawn and well presented, the title screen capturing that comic-book vibe. Title screen music is atmospheric, vibrant, melancholic, and brilliant. Nice melodies throughout the game as well. A good budget game that's elevated even higher for the sonics. Coder: Kevin Green Graphics: Steve Murray Sound: Rob Hubbard 00:00 Loading Screen 00:07 Title Screen 06:31 Level 1 (Jungle) 11:43 Level 2 (Prince Goram) 14:41 Level 3 (Jetbike) 14:53 Level 3, Section 1 (Flying Guards) 16:00 Level 3, Section 2 (Minefield) 17:11 Level 3, Section 3 (Targ) 17:38 Failure

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