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Скачать с ютуб KH BBS FM: All Superbosses with Terra (LV1 Critical mode) в хорошем качестве

KH BBS FM: All Superbosses with Terra (LV1 Critical mode) 12 дней назад


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KH BBS FM: All Superbosses with Terra (LV1 Critical mode)

''Thunder surge: the game'' 00:00 - Armor of Eraqus 11:00 - No heart 16:20 - Vanitas Lingering Spirit 19:45 - Mysterious figure I still don't understand how Eraqus fight work, and this is why it always takes me so long to beat him. No heart last phase is pure chaos as usual. Vanitas is the most consistent and enjoyable to fight, and MF is atrocious as always. Because of the unbalancement of these bosses (and BBS combat in general), more than 90% of attack/magic/shotlock commands in the game are totally useless against them; because of this, spamming Surges to do AOE damage and getting i-frames and spamming Cure commands is the only way to make these fights ''manageable'' at LV1 (Vanitas is kind of the exception). ''Once more'' and ''Emergence'' abilities are also a must have, because without them, every single attack (or combo) would instantly one-shot you. The first three superbosses were similar/slightly harder than a regular critical run because of lower damage output, but EXP scaling works well here. MF is the only one that is WAY harder than a regular critical run because of the minimal damage output (EXP scaling help slightly), making the fight more than twice as long, and his clones don't die when playing at LV1, for some reason. (To be clear, these fights were done on a modded save file, which allowed me to bring back Terra's stats to LV1, as shown at the end of each fight. This generated a visual bug in the ''exp needed'' to level up, and No Heart dropped Royal Radiance a second time for other bug reasons. But all the fights were still legitimately done at LV1).

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