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The Importance Of Knowing Your Difficulty Curve | It's Easy to Get This Wrong! 2 года назад


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The Importance Of Knowing Your Difficulty Curve | It's Easy to Get This Wrong!

Game development is difficult! As a self taught hobbyist releasing my first iOS game was one of the most challenging things I've accomplished. However, there's at least one thing I definitely struggled with more than anything - and to be honest - failed to get right with ZER0ED. The Difficulty Curve. By getting the game's difficulty curve wrong I lost a lot of early players. The game was too hard to understand and became frustrating instead of fun. This is a balancing act though, because if the game is too easy then it will very quickly become boring. A difficult game can be fun if done correctly though - think Dark Souls for example, but ZER0ED had another flaw. The controls and way that I attempted to teach them to players was not intuitive. This meant that players not only had to play a difficult game, but were confused about what exactly they needed to do and how to do it. #indiegame #gamedev #spritekitgame Chapters 00:00 - Intro 00:22 - ZER0ED's failures 00:58 - The Two Aspects of Game Difficulty 01:28 - How Did I Create These Failures? 02:17 - What Have I Learned? 02:37 - Introducing ZER0ED 1.2 That said I've tried to address some of the difficult concerns that the initial version of ZER0ED had by releasing a few updates and I've "finished" the game for now with ZER0ED 1.2 being available for you to play for free on the iOS AppStore. https://apps.apple.com/us/app/zer0ed/... Follow me on Twitter:   / johndavtweets  

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