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The Titans: Creating Living, Breathing Levels in God of War III 6 лет назад


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The Titans: Creating Living, Breathing Levels in God of War III

In this classic GDC 2012 talk, Sony Santa Monica's Chris O'Neill & Bruno Velazquez share the development story of making God of War III's Titans from elevator-pitch to completion, outlining the technical and creative challenges they faced along the way. Register for GDC: http://ubm.io/2gk5KTU Join the GDC mailing list: http://www.gdconf.com/subscribe Follow GDC on Twitter:   / official_gdc   GDC talks cover a range of developmental topics including game design, programming, audio, visual arts, business management, production, online games, and much more. We post a fresh GDC video every day. Subscribe to the channel to stay on top of regular updates, and check out GDC Vault for thousands of more in-depth talks from our archives.

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